![]() ![]() The Go 2 has this problem, and it is keeping me away from purchasing it because I would be using it almost exclusively in casinos which are notorious for low light situations. Because only so much light and data can be collected on a tiny sensor (hence why Insta360 has a 1 inch edition), low light shots, or shots with a LOT of detail are prone to strange stabilization at times. The main challenge seems to be image noise. This is great when you are doing fast moving action shots, but there are times again when this might not be the ideal situation and you might want to keep your shots organic until you get to post processing so that you may choose what is stable and what is not. They do this by analyzing pixels, apply a math solution, and boom. Versus a lens or physically moving image sensor (the iPhone moves the image sensor around for example to stabalize), electronic stabilization systems in action cameras "guess" where the movement will be on the fly using algorithms. The miracle that is FlowState and Hypersmooth and whatever DJI might call what they use is fantastic, but only to a point. The amount of "warpy vision" that occurs depends on a number of things like focal length, the apererture, and invariably it can be noticed at times. ![]() Even $2000 mirrorless cameras that include both optical in lens systems where things physically move around to fight bumps and jitters include electronic in body systems, and can warp and create different background effects. Regardless how hard they try, there is no perfect algorithm for stabilization. The Problem with Electronic Stabilization in 2022 The Uncanny Valley - Where things are just a little too real, but not real enough and it can be a little too much to handle. It gets better over time, but no matter how great it is, the human brain can still reject it. It looks real to your eye 100% of the time, and you won't ever see any "errors" in it that your brain picks out.Įlectronic stabilization is like CGI. If you see something blow up, gunpowder was used. Optical stabilization is like old fashioned movie special effects. Other systems like Sony use gyroscopic data in the lens and can be applied afterwards, but it is always some sort of moving part. Optical - The camera or lens is physically moving an aspect of the system around to fight against shakes and bumps.Įlectronic - Software in the camera is being used to guess where it should fight against bumps and shakes and uses an algorithm to compensate. Most of you are probably familiar with the terms, but if you are not: There are two main types of stabilization techniques, you have electronic and optical. I use all sorts of cameras in my work, from iPhone to the Insta360 and mirrorless. Part One - Optical vs Electronic Stabilization: The first part briefly explaining how different stabilization techniques work, and the second why you do not always want a file stabilized right out of the camera. ![]() Let me tell you why you might not ALWAYS want this to be the case. Now as I understand it, the RS and even the R (I think) can "bake in" the flowstate and the mp4 files have stabilization right away. Part of their complaint was that you had to always process stabilization after the fact in the app or desktop software. I recently watched a youtube video where someone tore the insta360 R 1 Inch apart. ![]()
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